ABSTRACT
English has become one of the most popular and common languages in the world. Its massive
increase has been noticeable in the recent years. More and more people, regardless of their age, learn
English. They obviously have different competences, skills and needs therefore, the topic of the thesis
which the author concentrates on, is Use of games and game-like activities in teaching English to
different age groups. There are three age groups mentioned in this thesis: young learners (children
aged between 5 or 6 and 12), adolescents (teenagers between 13 and 19) and adults. The age of
learners is the major factor in teaching English, however, games and game-like activities do not
interfere in acquiring the language by people of different ages.
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